I spent the morning working on my website, making sure all the pieces were in place after the move (they weren’t). By the time I got done, it was sleek and fast and literally better than ever before. Pressable is turning out to be an excellent host with excellent value. There are some things I’d like to see different and better (backups you can see and restore, the ability to manage your own DNS records on their system, and staging site names that can be reused, for instance), but it is already great service at a great value. Nonetheless, I’m still not sure that I like giving up knowledge and control of the security, caching, and backups of the site. The idea of having my web presence structured such that I can host it on any server that provides no more than PHP and MySQL is very appealing. Being locked in isn’t.
In the afternoon I ran a poker tournament. Running the tournament provides most of the fun of playing, and much better socializing, but with with less guilt because, rather than cost, it pays more than winning. Sweet!
Unfortunately, it’s also rather physically exhausting. When I got home in the evening, I felt too tired to do anything except nap. But, after several hours, isn’t it just sleeping?
Late at night, I got up and got to work. I wasted too much time checking whether NearlyFreeSpeech.net would be good enough for my site using Cloudflare as a CDN. I reaffirmed that all of Pressable’s optimizations amount to a mere half-second quicker loading time. So, I’ll have to think about whether the trade-off is worth it.
Finally, when I could procrastinate no longer, I got to my writing projects.
Angel of Death
There are only ten or so scenes left to complete for the book. The major thread of scenes left to complete is the reflowed class sequence, and that’s what I worked on. I felt rather dumb researching the philosophy of ethics this late in the game, but I would have felt dumber if what I wrote was wrong. I made good progress, but not quite as much as I would have liked.
I wanted to get more done, but I had to move on to my next project.
Vampires Versus Comicon
That’s right, it’s Comicon time again! Vance and Allison are back, and this year, fortunately, Comicon is 100% free of the zombie menace. Unfortunately, with everyone looking out for zombies, no one is noticing the vampires. No one, that is, except Vance and Allison.
Well, it’s hard to notice them, because vampires aren’t real, right?
Except now, thanks to yet another government research project to weaponize science, they are!
I aim for Vampires Versus Comicon to be 60,000+ words, and done in time for Comicon. Right now, I have most of the characters: Nicholas, Lidia, and others (who lived) return from last time. I have some funny and absurd subplots and a general idea of how vampires might work. However, I also have a distinct lack of plot points, no real idea of what an ending might look like, and a big problem of how the characters can be allowed to kill people who nobody believes are really vampires.
I also have ten days or left to get it all worked out and done.
For tonight, I worked on the beginning sequence of scenes, trying to figure out what is happening while the vampire threat is building, and trying to make that interesting. Zombies Versus Comicon was plotted in a straight Scene-Sequel progression, and that worked out really well. My thinking has evolved away from that somewhat lately, but I’d like to do that again for this book if I can.
Ultimately, this summary of what I did might be longer than what I accomplished on the book, but I still feel good about it.
And it’s a lot of fun.
- New fiction words: ~1500
- Scenes completed: ~3
- Chapters completed: ~2
- Covers completed: 0
- New weblog words: 675
I’ve got to write, write like the wind, to be free again.